/// <summary>
 /// Updates all transform values in GPU memory with the given offset position.
 /// </summary>
 /// <param name="manager">GPUI Manager to apply the offset</param>
 /// <param name="offsetPosition">Offset Position</param>
 public static void SetGlobalPositionOffset(GPUInstancerManager manager, Vector3 offsetPosition)
 {
     GPUInstancerUtility.SetGlobalPositionOffset(manager, offsetPosition);
 }