Beispiel #1
0
 public void Open_Mode(GAME_MODE_TYPE game)
 {
     for (int i = 0; i < MODE_GAME.Length; i++)
     {
         if (game == MODE_GAME[i].type_mode)
         {
             MODE_GAME[i].Open_Mode();
             Time.timeScale = 2;
             continue;
         }
         else
         {
             MODE_GAME[i].Close_Mode();
         }
     }
 }
Beispiel #2
0
    public void Set_Mode_Game(GAME_MODE_TYPE Game)
    {
        switch (Game)
        {
        case GAME_MODE_TYPE.MODE_1:
            Game_Type = GAME_MODE_TYPE.MODE_1;
            break;

        case GAME_MODE_TYPE.MODE_2:
            Game_Type = GAME_MODE_TYPE.MODE_2;
            break;

        case GAME_MODE_TYPE.MODE_3:
            Game_Type = GAME_MODE_TYPE.MODE_3;
            break;

        case GAME_MODE_TYPE.MODE_4:
            Game_Type = GAME_MODE_TYPE.MODE_4;
            break;
        }
    }