Beispiel #1
0
 private void Start()
 {
     origPos    = transform.position;
     offsetTime = Random.Range(0, 100);
     counter    = FindObjectOfType <FruitCounter>();
     //counter.fruits.Add(this);
     counter.maxCount++;
     counter.CountFruits(0);
 }
Beispiel #2
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.GetComponent <PlayerMovement>())
        {
            counter.CountFruits(1);

            /*int au = Random.Range(1, chomps.Count - 1);
             * //AudioSource.PlayClipAtPoint(chomps[au], transform.position, 100f);
             * AudioSource.PlayClipAtPoint(chomps[au], FindObjectOfType<AudioListener>().transform.position, 0.9f);*/
            AudioSource.PlayClipAtPoint(chomps[0], FindObjectOfType <AudioListener>().transform.position, 0.9f);
            GameObject.Destroy(gameObject);
        }
    }