private void Start() { gun = GetComponent <FriendGun>(); navigation = GetComponent <FriendNavigation>(); friendInfo = GetComponent <FriendInfo>(); navMeshAgent = GetComponent <NavMeshAgent>(); }
private void Start() { agent = GetComponent <NavMeshAgent>(); friendGun = GetComponent <FriendGun>(); friendInfo = GetComponent <FriendInfo>(); //agent.SetDestination(agent.transform.position); }
private void Start() { gun = GetComponent <FriendGun>(); navigation = GetComponent <FriendNavigation>(); navMeshAgent = GetComponent <NavMeshAgent>(); audioSource = GetComponent <AudioSource>(); lightColor = light.color; }
private void Start() { friendInfo = transform.parent.GetComponent <FriendInfo>(); gun = transform.parent.GetComponent <FriendGun>(); }