Beispiel #1
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 private static extern ReturnStatus LeapIERemoveShapeDescription(ref INTERACTION_SCENE scene,
                                                                 ref INTERACTION_SHAPE_DESCRIPTION_HANDLE handle);
Beispiel #2
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 private static extern ReturnStatus LeapIECreateShapeInstance(ref INTERACTION_SCENE scene,
                                                              ref INTERACTION_SHAPE_DESCRIPTION_HANDLE handle,
                                                              ref INTERACTION_TRANSFORM transform,
                                                              ref INTERACTION_CREATE_SHAPE_INFO shapeInfo,
                                                              out INTERACTION_SHAPE_INSTANCE_HANDLE instance);
Beispiel #3
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 private static extern ReturnStatus LeapIEAddShapeDescription(ref INTERACTION_SCENE scene,
                                                              IntPtr pDescription,
                                                              out INTERACTION_SHAPE_DESCRIPTION_HANDLE handle);