Beispiel #1
0
 public override void OnStep()
 {
     _frameController.OnStep();
     SortedDictionary <string, FSGameObject> .Enumerator goIt = gameObjectDictionary.GetEnumerator();
     while (goIt.MoveNext())
     {
         goIt.Current.Value.Step();
     }
     //then do post step
     DoPostStep();
 }