Beispiel #1
0
 public void BlockDestroyed()
 {
     breakableBlocks--;
     gameStatus.AddTotalBlocks(1);
     gameStatus.AddtoScore();
     if (breakableBlocks <= 0)
     {
         AudioSource.PlayClipAtPoint(
             winAudio, Camera.main.transform.position);
         StopLevel();
         gameStatus.AddTotalTime(playingTime);
         frameController.DropWinFrame();
     }
 }