Beispiel #1
0
    void PlaceTree(Vector3Int pos)
    {
        float chanceOfSpawn = Random.Range(0f, 1f);

        foreach (Tree tree in trees)
        {
            if (chanceOfSpawn < tree.spawnThreshold)
            {
                forestManager.AddTree(pos, tree);
                break;
            }
        }
    }