Beispiel #1
0
        public void CalculateAgentsEnvironmentParameters()
        {
            for (int index = 0; index < Agents.Count; index++)
            {
                var agent      = Agents[index];
                var localAgent = agent;
                var agents     = Agents.Except(new List <EnvironmentAgent> {
                    localAgent
                }).ToList();
                var nearAgents =
                    agents.Where(
                        x =>
                        x != localAgent && GetDistanceBetweenAgents(x, localAgent) < VisibleZone &&
                        (localAgent.Vector.X * (x.X - localAgent.X) + localAgent.Vector.Y * (x.Y - localAgent.Y)) >= 0);

                var nearFood =
                    Foods.Where(x => GetDistanceBetweenAgents(x, localAgent) < VisibleZone &&
                                (localAgent.Vector.X * (x.X - localAgent.X) +
                                 localAgent.Vector.Y * (x.Y - localAgent.Y)) >= 0);

                if (nearAgents.Any())
                {
                    localAgent.AgentsNear             = true;
                    localAgent.DistanceToNearestAgent = agents.Min(x => GetDistanceBetweenAgents(x, localAgent));
                    localAgent.NearestAgent           =
                        agents.FirstOrDefault(
                            y => GetDistanceBetweenAgents(y, localAgent) == localAgent.DistanceToNearestAgent);
                }
                else
                {
                    localAgent.AgentsNear             = false;
                    localAgent.DistanceToNearestAgent = 0;
                    localAgent.NearestAgent           = new Agent();
                }

                if (nearFood.Any())
                {
                    localAgent.FoodNear = true;
                    localAgent.DistanceToNearestFood = Foods.Min(x => GetDistanceBetweenAgents(x, localAgent));
                    localAgent.NearestFood           =
                        Foods.FirstOrDefault(
                            y => GetDistanceBetweenAgents(y, localAgent) == localAgent.DistanceToNearestFood);
                }
                else
                {
                    localAgent.FoodNear = false;
                    localAgent.DistanceToNearestFood = 0;
                    localAgent.NearestFood           = new Food();
                }

                agent.DistanceToNearestVertical   = Math.Min(Width - agent.X, agent.X);
                agent.DistanceToNearestHorizontal = Math.Min(Height - agent.Y, agent.Y);
            }
        }
Beispiel #2
0
        public void Add(Food food, double weight)
        {
            var product = Foods.FirstOrDefault(x => x.Name == food.Name);

            if (product == null)
            {
                Foods.Add(food);
                Eating.Add(food, weight);
                Save();
            }
            else
            {
                Eating.Add(product, weight);
                Save();
            }
        }
        /// <summary>
        /// Добавление еды. (приём пищи)
        /// </summary>
        public void Add(Food food, double weight)
        {
            //Получаем еду из списка существующих продуктов.
            var product = Foods.FirstOrDefault(f => f.Name == food.Name);

            if (product == null)
            {
                Foods.Add(food);
                Eatings.Add(food, weight);
                Save();
            }
            else
            {
                Eatings.Add(product, weight);
                Save();
            }
        }
        public void Add(Food food, double weight)
        {
            var product = Foods.FirstOrDefault(e => e.Name == food.Name);

            if (product == null)
            {
                Foods.Add(food);
                Eating.Add(food, weight);
                Save <Food>(Foods);
            }
            else
            {
                Eating.Add(product, weight);
            }
            Save <Eating>(new List <Eating> {
                Eating
            });
        }
Beispiel #5
0
 public static Food GetFoodAtPos(Vector2 pos1)
 {
     return(Foods.FirstOrDefault(food => pos1 == food.Position));
 }