private void btnGetSystemObjectWhenNotInitialized_Click(object sender, EventArgs e) { var fmod = new FmodSystem(); fmod.Init(); var dsp = fmod.CreateDsp(DspType.Oscillator); var channel = fmod.PlayDsp(dsp); var fmod2 = channel.SystemInstance; fmod.CloseSystem(); }
private void btnGetSystemObjectWhenNotInitialized_Click(object sender, EventArgs e) { var fmod = new FmodSystem(); fmod.Init(); var dsp = fmod.CreateDsp(DspType.Oscillator); var channel = fmod.PlayDsp(dsp); var fmod2 = channel.SystemInstance; fmod.CloseSystem(); }