Beispiel #1
0
    private void RpcSpawnFloatingText(string aText, Color aColor)
    {
        GameObject     floatingHealthGO = Instantiate(myFloatingHealthPrefab, transform);
        FloatingHealth floatingHealth   = floatingHealthGO.GetComponent <FloatingHealth>();

        floatingHealth.SetText(aText, aColor);
    }
Beispiel #2
0
 void Start()
 {
     Life = maximumLife;
     FloatingHealthObject = Instantiate(floatingHealthClass, transform.position, Quaternion.identity) as GameObject;
     FloatingHealthScript = FloatingHealthObject.GetComponent<FloatingHealth>();
     FloatingHealthScript.target = gameObject;
     OnStart();
 }