private void Awake() { currentAmmo.OverrideValue(maxAmmo); pellets = new List <Quaternion>(new Quaternion[pelletsPerShot]); shotTimer = 0; }
private void Awake() { currentAmmo.OverrideValue(maxAmmo); pellets = new List <Quaternion>(new Quaternion[pelletsPerShot]); shotTimer = 0; }