private void OnEditor()
 {
     if (Input.GetMouseButton(0))
     {
         float y = Input.GetAxis("Mouse Y") * rotSpeed * Time.deltaTime;
         torso.Rotate(-Vector3.forward * y);
         force.ApplyChage(-Input.GetAxis("Mouse X") * forceMul);
         force.SetValue(Mathf.Clamp(force.value, 0.0f, 30.0f));
         angelTxt.text = "" + (int)torso.transform.localEulerAngles.z + "^";
     }
     if (Input.GetMouseButtonUp(0))
     {
         Fire();
     }
 }