Beispiel #1
0
        public void OpenScript(NWN2GameScript script)
        {
            if (script == null)
            {
                throw new ArgumentNullException("script");
            }

            LaunchFlip();

            if (window.AskWhetherToSaveCurrentScript() == MessageBoxResult.Cancel)
            {
                return;
            }

            script.Demand();

            try {
                FlipScript flipScript = scriptHelper.GetFlipScript(script, Attachment.Ignore);

                if (flipScript == null)
                {
                    throw new InvalidOperationException("Script could not be understood as a Flip script.");
                }

                TriggerControl trigger;

                try {
                    trigger = scriptHelper.GetTrigger(script);
                }
                catch (ArgumentException) {
                    trigger = null;
                }

                ScriptTriggerTuple tuple = new ScriptTriggerTuple(flipScript, trigger);

                window.OpenFlipScript(tuple);

                //ActivityLog.Write(new Activity("OpenedScript","ScriptName",script.Name,"Event",triggerTextForLog));

                if (trigger != null)
                {
                    Log.WriteAction(LogAction.opened, "script", script.Name + " (attached to '" + trigger.GetLogText() + "')");
                }
                else
                {
                    Log.WriteAction(LogAction.opened, "script", script.Name);
                }
            }
            catch (Exception x) {
                throw new ApplicationException("Failed to open script '" + script.Name + "'.", x);
            }
        }
Beispiel #2
0
        protected void OpenSelectedScript()
        {
            TriggerControl t = scriptsListBox.SelectedItem as TriggerControl;

            if (t == null)
            {
                MessageBox.Show("Select a script to open.");
            }
            else
            {
                // HACK
                // Should actually be adding ScriptTriggerTuple directly
                // to the ListBox and representing it with a DataTemplate
                // so that only the TriggerControl is displayed, but
                // that's too finicky to get into just now, so add the
                // TriggerControl directly and search for the ScriptSlotTuple
                // that possesses it.

                selected = GetOwner(t);

                try {
                    if (selected.Trigger is BlankTrigger)
                    {
                        selected.Trigger = null;
                    }
                    window.OpenFlipScript(selected.DeepCopy());

                    if (selected.Trigger != null)
                    {
                        Log.WriteAction(LogAction.opened, "script", selected.Script.Name + " (attached to '" + selected.Trigger.GetLogText() + "')");
                    }
                    else
                    {
                        Log.WriteAction(LogAction.opened, "script", selected.Script.Name);
                    }

                    Close();
                }
                catch (Exception x) {
                    MessageBox.Show("Something went wrong when opening script.\n" + x);
                }
            }
        }