/// <summary> /// 切换视角 /// </summary> public void ChangeCamera() { if (MainCamera.activeSelf) { MainCamera.SetActive(false); FirstPersonCamera.SetActive(true); } else { MainCamera.SetActive(true); FirstPersonCamera.SetActive(false); } }
/// <summary> /// 切换视角 /// </summary> public void ChangeCamera() { if (MainCamera.activeSelf) { MainCamera.SetActive(false); FirstPersonCamera.SetActive(true); } else { MainCamera.SetActive(true); FirstPersonCamera.SetActive(false); } }