public override void OnDoubleClick(Mobile from) { Container pack = from.Backpack; if (!(pack != null && Parent == pack)) { from.SendLocalizedMessage(1080058); // This must be in your backpack to use it. return; } else if (!(from is PlayerMobile)) { return; } List <Mobile> pets = ((PlayerMobile)from).AllFollowers; bool cansummon = true; for (int i = 0; i < pets.Count; i++) { if (pets[i] is BloodGolem || pets[i] is ClayGolem || pets[i] is IronGolem || pets[i] is FireGolem) { cansummon = false; break; } } if (!cansummon) { from.SendMessage("You can only summon one golem at any given time."); return; } BaseCreature bc = null; switch (m_Golem) { case GolemType.Blood: bc = new BloodGolem(); break; case GolemType.Clay: bc = new ClayGolem(); break; case GolemType.Iron: { from.Target = new InternalTarget(this); } break; case GolemType.Fire: bc = new FireGolem(); break; } if (bc != null) { bc.SetControlMaster(from); from.SendMessage(1192, "You summon the golem."); bc.MoveToWorld(new Point3D(from.X + Utility.RandomMinMax(-1, 1), from.Y + Utility.RandomMinMax(-1, 1), from.Z), from.Map); Delete(); } }