Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        g = this.gameObject;
        t = GetComponent<Text> ();
        GameObject player = GameObject.FindGameObjectWithTag ("Player" + num);
        if (player != null) {
                        f = player.GetComponent<Fighter> ();

                        plSpec = f.GetSpecMeter ().ToString () + "%";
                        t.text = plSpec;
            } else {

            g.SetActive (false);
            }
    }