internal static extern void PlayerManager_FetchRecentlyPlayed( HandleRef self, /* from(DataSource_t) */ Types.DataSource data_source, /* from(PlayerManager_FetchListCallback_t) */ FetchListCallback callback, /* from(void *) */ IntPtr callback_arg);
internal static extern void PlayerManager_FetchRecentlyPlayed(HandleRef self, Types.DataSource data_source, FetchListCallback callback, IntPtr callback_arg);
internal static extern void QuestManager_FetchList( HandleRef self, /* from(DataSource_t) */Types.DataSource data_source, /* from(int32_t) */int fetch_flags, /* from(QuestManager_FetchListCallback_t) */FetchListCallback callback, /* from(void *) */IntPtr callback_arg);
internal static extern void PlayerManager_FetchRecentlyPlayed( HandleRef self, /* from(DataSource_t) */ Types.DataSource data_source, /* from(PlayerManager_FetchListCallback_t) */ FetchListCallback callback, /* from(void *) */ IntPtr callback_arg);
internal static extern void QuestManager_FetchList(HandleRef self, Types.DataSource data_source, int fetch_flags, FetchListCallback callback, IntPtr callback_arg);
internal static extern void QuestManager_FetchList( HandleRef self, /* from(DataSource_t) */ Types.DataSource data_source, /* from(int32_t) */ int fetch_flags, /* from(QuestManager_FetchListCallback_t) */ FetchListCallback callback, /* from(void *) */ IntPtr callback_arg);