Beispiel #1
0
        public override void DrawOuterDebug()
        {
#if DEBUG
            var pMatrix = Matrix.CreateTranslation(GDOwner.MapOffsetX, GDOwner.MapOffsetY, 0) * GDOwner.VAdapterGame.GetFarseerDebugProjectionMatrix();
            var vMatrix = Matrix.CreateScale(GDConstants.PHYSICS_CONVERSION_FACTOR);
            debugView.RenderDebugData(ref pMatrix, ref vMatrix);
#endif
        }