Beispiel #1
0
        //玩家信息输入
        public static Dictionary <int, PlayerInfo> SetAnwData(IList <Farm_Game_UserInfo_Anw> infoList)
        {
            Dictionary <int, PlayerInfo> infos = new Dictionary <int, PlayerInfo>();

            for (int i = 0; i < infoList.Count; i++)
            {
                Farm_Game_UserInfo_Anw GenerateAnw = infoList[i];
                PlayerInfo             info        = new PlayerInfo();
                info.UserGameId = GenerateAnw.UserGameID;
                info.GameName   = GenerateAnw.GameName;

                info.HeaderIcon = GenerateAnw.HeaderIcon;
                info.GameMoney  = GenerateAnw.GameMoney;

                info.UserLevel = GenerateAnw.UserLevel;

                info.UserExp     = GenerateAnw.UserExp;
                info.LevelMaxExp = GenerateAnw.LevelMaxExp;
                info.Aciton      = GenerateAnw.Aciton;
                //          info.Url = GenerateAnw.Url;
                info.Rank = GenerateAnw.Rank;

                info.DogUpgradMaxExp = GenerateAnw.DogUpgradeMaxEXP;
                info.DogCurrentExp   = GenerateAnw.DogCurrentEXP;

                infos.Add(info.UserGameId, info);
            }

            return(infos);
        }
Beispiel #2
0
        public static PlayerInfo SetAnwData(Farm_Game_UserInfo_Anw infoList)
        {
            Farm_Game_UserInfo_Anw GenerateAnw = infoList;
            PlayerInfo             info        = new PlayerInfo();

            info.UserGameId = GenerateAnw.UserGameID;
            info.GameName   = GenerateAnw.GameName;

            info.HeaderIcon = GenerateAnw.HeaderIcon;
            info.GameMoney  = GenerateAnw.GameMoney;

            info.UserLevel = GenerateAnw.UserLevel;

            info.UserExp     = GenerateAnw.UserExp;
            info.LevelMaxExp = GenerateAnw.LevelMaxExp;
            info.Aciton      = GenerateAnw.Aciton;
            //          info.Url = GenerateAnw.Url;
            info.Rank = GenerateAnw.Rank;

            info.DogUpgradMaxExp = GenerateAnw.DogUpgradeMaxEXP;
            info.DogCurrentExp   = GenerateAnw.DogCurrentEXP;

            return(info);
        }
Beispiel #3
0
 public void SetData(Farm_Game_UserInfo_Anw GenerateAnw)
 {
 }