public AttackState(FSMTank tank)
 {
     this.tank = tank;
 }
 public AttackBases(FSMTank tank)
 {
     this.tank = tank;
 }
 public ExploreConsumable(FSMTank tank)
 {
     this.tank = tank;
 }
 public ExploreState(FSMTank tank)
 {
     this.tank = tank;
 }
 public PursueState(FSMTank tank)
 {
     this.tank = tank;
 }
Beispiel #6
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 public PursueBase(FSMTank tank)
 {
     this.tank = tank;
 }
 public FleeState(FSMTank tank)
 {
     this.tank = tank;
 }