Beispiel #1
0
 public bool Equals(FTransform other, float tolerance = UnrealMath.KindaSmallNumber) =>
 Rotation.Equals(other.Rotation, tolerance) &&
 Translation.Equals(other.Translation, tolerance) &&
 Scale3D.Equals(other.Scale3D, tolerance);
Beispiel #2
0
 public bool Equals(FTransform other, float tolerance = FVector.KindaSmallNumber)
 {
     return(Rotation.Equals(other.Rotation, tolerance) && Translation.Equals(other.Translation, tolerance) && Scale3D.Equals(other.Scale3D, tolerance));
 }