// Use this for initialization
	void Start ()
    {
        instance = this;
        missileType = F3DMissile.MissileType.Unguided;
        missileTypeLabel.text = "Missile type: Unguided";
	}
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     instance              = this;
     missileType           = F3DMissile.MissileType.Unguided;
     missileTypeLabel.text = "Missile type: Unguided";
 }