Beispiel #1
0
    public void StateUpdate(NetworkMessage ServerStateDataMessage)
    {
        //Run on client, recives stat update
        Debug.Log("Recieved Data from Server");
        ExperimentalState ServerData = ServerStateDataMessage.ReadMessage <ExperimentalState> ();

        trialManager.SetOrderIndex(ServerData._trialNumber);
    }
Beispiel #2
0
    public void OnStateRecieved(NetworkMessage ClientStateDataMessage)
    {
        //Run on server, recieves what new state should be from client
        ExperimentalState ClientData = ClientStateDataMessage.ReadMessage <ExperimentalState> ();

        trialManager.SetOrderIndex(ClientData._trialNumber);
        ReOrienterAndTester parentTest = parent.GetComponent <ReOrienterAndTester> ();

        parentTest.UpdateTrial("");
        framesSinceContact = 0;
    }