Beispiel #1
0
 protected override void OnExitSettingsMenu(ExitSettingsMenu exitSettingsMenuEvent)
 {
     if (GameObject.Find("Player").GetComponent <PlayerStats>().PlayerHealth > 0)
     {
         Events.instance.Raise(new EnterPauseMenu());
     }
     else
     {
         ActivateMenu(gameOverMenu);
     }
 }
Beispiel #2
0
 protected override void OnExitSettingsMenu(ExitSettingsMenu exitSettingsMenuEvent)
 {
     ActivateMenu(mainMenu);
 }
Beispiel #3
0
 protected abstract void OnExitSettingsMenu(ExitSettingsMenu exitSettingsMenuEvent);