Beispiel #1
0
    private void EquipFromInventory(Item item)
    {
        if (item is EatableItem)
        {
            EI      = (EatableItem)item;
            Healing = EI.healingDone;
            player.Heal(Healing);
            inventory.RemoveItem(item);
        }
        if (item is EquipableItem)
        {
            Equip((EquipableItem)item);
            AttaquePersonnageEnPlus = 10 + equipmentPanel.Nombreattaque();
            AttackDisplay.text      = AttaquePersonnageEnPlus.ToString();
            mmplayer.SetAttaque(AttaquePersonnageEnPlus);
            speed = equipmentPanel.nombreDeSpeed();
            pcm.SetSpeed(speed);

            DefencPersonnage     = equipmentPanel.NombreDefence();
            DeffenceDisplay.text = DefencPersonnage.ToString();
            player.AjouterArmure(DefencPersonnage);
        }
    }