private void OriginalInventory()
 {
     // Remove any Equipped Items, clear the Inventory and load the Archetypes into Inventory.
     equipmentPanel.ClearEquipped();
     items.Clear();
     foreach (Item g in Resources.LoadAll <Item>("Items/Archetypes"))
     {
         items.Add(g);
     }
     nextButton.enabled     = false;
     character.currentTable = "Archetypes";
     RefreshUI();
 }