Beispiel #1
0
 internal QuestLogEntry(int parId, string questName, Enums.QuestState parState, QuestObjective[] parObjectives,
                        QuestChoiceReward[] parChoiceRewards, int realQuestIndex)
 {
     Id             = parId;
     State          = parState;
     Objectives     = parObjectives;
     ChoiceRewards  = parChoiceRewards;
     Name           = questName;
     RealQuestIndex = realQuestIndex;
 }
Beispiel #2
0
 internal QuestLogEntryInterface(int parQuestId, string questName, Enums.QuestState parState,
                                 QuestObjective[] parObjectives, QuestChoiceReward[] parChoiceRewards, int realQuestIndex)
     : base(parQuestId, questName, parState, parObjectives, parChoiceRewards, realQuestIndex)
 {
 }