Beispiel #1
0
 public EntityAIBeg(EntityWolf par1EntityWolf, float par2)
 {
     TheWolf       = par1EntityWolf;
     Field_48349_c = par1EntityWolf.WorldObj;
     Field_48346_d = par2;
     SetMutexBits(2);
 }
 public virtual void DoRenderWolf(EntityWolf par1EntityWolf, double par2, double par4, double par6, float par8, float par9)
 {
     base.DoRenderLiving(par1EntityWolf, par2, par4, par6, par8, par9);
 }
 protected virtual void Func_25006_b(EntityWolf entitywolf, float f)
 {
 }
 protected virtual float GetTailRotation(EntityWolf par1EntityWolf, float par2)
 {
     return(par1EntityWolf.GetTailRotation());
 }