Beispiel #1
0
        public static void SpawnNpcsAroundPosition(Snapshot snapshot, Coordinates position, uint team, float edgeLength)
        {
            float totalNpcs = SimulationSettings.HQStartingTRexCount + SimulationSettings.HQStartingBrachioCount;

            for (int i = 0; i < totalNpcs; i++)
            {
                Vector3 offset = new Vector3(Random.Range(-edgeLength / 2, edgeLength / 2), 0,
                                             Random.Range(-edgeLength / 2, edgeLength / 2));
                Coordinates coordinates = (position.ToVector3() + offset).ToCoordinates();

                EntityTemplate entity = null;
                if (i < SimulationSettings.HQStartingBrachioCount)
                {
                    entity = EntityTemplateFactory.CreateDinoBrachioTemplate(coordinates, team, 70); // 成年恐龙
                }
                else
                {
                    entity = EntityTemplateFactory.CreateDinoTRexTemplate(coordinates, team, 70); // 成年恐龙
                }

                if (entity != null)
                {
                    snapshot.AddEntity(entity);
                }
            }
            Debug.Log("Snapshot Dinosaurs generated ! count<" + totalNpcs + ">");
        }
Beispiel #2
0
    public void HatchOut()
    {
        EntityTemplate exampleEntity = null;

        switch (_eggType)
        {
        case EggTypeEnum.Brachiosaurus:
            exampleEntity = EntityTemplateFactory.CreateDinoBrachioTemplate(transform.position.ToCoordinates(), egg.Data.OwnerTokenId, 0);     // 0岁小恐龙
            break;

        case EggTypeEnum.TRex:
            exampleEntity = EntityTemplateFactory.CreateDinoTRexTemplate(transform.position.ToCoordinates(), egg.Data.OwnerTokenId, 0);     // 0岁小恐龙
            break;
        }

        if (exampleEntity != null)
        {
            var request1 = new WorldCommands.CreateEntity.Request(exampleEntity);
            worldCommandSender.SendCreateEntityCommand(request1, OnCreateDinoResponse);
            //Debug.Log("EggBehaviour HatchOut! Type:"+_eggType);
        }
    }