Beispiel #1
0
    public void InstantiateWave()
    {
        wave = GameObject.Instantiate(enemyWave);
        EnemyWave script = wave.GetComponent <EnemyWave> ();

        if (script != null)
        {
            script.InitWave(this, enemiesSpeed);
            enemiesSpeed += enemiesSpeedUp;
        }
    }