Beispiel #1
0
 public void ShowEnemyUI(EnemyUIData enemyUIData)
 {
     if (OnEnemyCombatChange != null)
     {
         OnEnemyCombatChange(enemyUIData);
     }
 }
Beispiel #2
0
    public void showHideEnemyUI(EnemyUIData eUIData)
    {
        if (eUIData.enemyID == enemyID)
        {
            HealthUIData newHealthData;
            newHealthData.health    = eUIData.eHealth;
            newHealthData.playerID  = eUIData.enemyID;
            newHealthData.maxHealth = eUIData.eMaxHealth;

            enemyUI.SetActive(eUIData.showUI);

            EventSystem.Instance.HealthChanged(newHealthData);
        }
    }