Beispiel #1
0
 void Awake()
 {
     if (stateMachine == null)
     {
         stateMachine = new EnemyStateMachine();
     }
     stateMachine.RegisterState(Object.Instantiate(wanderingState), this);
     stateMachine.RegisterState(Object.Instantiate(attackingState), this);
     rb = GetComponent <Rigidbody>();
 }