Beispiel #1
0
 // Use this for initialization
 void Awake()
 {
     enemyState = GetComponent <EnemyStateControl>();
     animator   = GetComponent <Animator>();
     animator.SetInteger("rand", Random.Range(0, 101));
     currentAnim = AnimState.Idle;
 }
Beispiel #2
0
 public EnemyIdleState(EnemyStateControl stateControl)
 {
     enemy = stateControl;
 }
Beispiel #3
0
 public ReturningState(EnemyStateControl stateControl)
 {
     enemy = stateControl;
 }
Beispiel #4
0
 public AttackingState(EnemyStateControl stateControl)
 {
     enemy = stateControl;
 }
Beispiel #5
0
 public ChasingState(EnemyStateControl stateControl)
 {
     enemy = stateControl;
 }