Beispiel #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == "AllyBullet")
     {
         if (!IsInvulnerable(false))
         {
             life--;
             if (life == 0)
             {
                 Destroy(gameObject);
                 enemiesManager.RemoveMonster();
             }
         }
     }
 }