Beispiel #1
0
 void OnHitBig()
 {
     enemyScript.DisplayParticles();
     score = Mathf.RoundToInt(score + scoreToGive * 1.0f);
     if (scoreToGive < 300.0f)
     {
         scoreToGive = Mathf.RoundToInt(scoreToGive * 1.07f);
     }
 }