Beispiel #1
0
 void EditorManager_EditorSettingsChanged(object sender, EditorSettingsChangedArgs e)
 {
     if (e.OldSettings.VisualDebuggerPort != e.NewSettings.VisualDebuggerPort)
     {
         HavokManaged.ManagedModule.SetVisualDebuggerPort(e.NewSettings.VisualDebuggerPort);
     }
 }
 void EditorManager_EditorSettingsChanged(object sender, EditorSettingsChangedArgs e)
 {
     // Update UI because prefab directory might have changed
     if (e.OldSettings.PrefabDirectory != e.NewSettings.PrefabDirectory)
     {
         ProjectUpdate();
     }
 }
 void EditorManager_EditorSettingsChanged(object sender, EditorSettingsChangedArgs e)
 {
     if (e.OldSettings.VisualDebuggerPort != e.NewSettings.VisualDebuggerPort)
       {
     HavokManaged.ManagedModule.SetVisualDebuggerPort(e.NewSettings.VisualDebuggerPort);
       }
 }