public static void Warning(E_LogGroup Group, object Msg) { if (IsAllowed(Group)) { UnityEngine.Debug.LogWarning(Msg); } }
public static void Info(E_LogGroup Group, object Msg) { if (IsAllowed(Group)) { UnityEngine.Debug.Log(Time.timeSinceLevelLoad + " " + Msg); } }
public static void Error(E_LogGroup Group, object Msg) { if ((m_DontFilterErrors == true) || (IsAllowed(Group) == true)) { UnityEngine.Debug.LogError(Msg); // UnityEngine.Debug.LogWarning( Msg ); } }
static bool IsAllowed(E_LogGroup Group) { return(m_Hash.Contains(Group)); }