Beispiel #1
0
 public static void FlurryLogEndOfMission(E_GameType gameType, E_GameDifficulty difficulty, int level)
 {
     if (Application.platform != RuntimePlatform.OSXEditor)
     {
         _FlurryLogEndOfMission(gameType.ToString() + "-" + difficulty.ToString() + "-" + level);
     }
 }
Beispiel #2
0
 public static void FlurryLogStartGame(E_GameType gameType, E_GameDifficulty diff)
 {
     if (Application.platform != RuntimePlatform.OSXEditor)
     {
         _FlurryLogStartGame(gameType.ToString(), diff.ToString());
     }
 }