Beispiel #1
0
 // Token: 0x06000069 RID: 105 RVA: 0x000087A4 File Offset: 0x000069A4
 public override bool OnCalloutAccepted()
 {
     Game.DisplaySubtitle("Go to the ~g~Galileo Observatory~w~.", 5000);
     this.blBlip       = new Blip(this.SpawnPoint);
     this.blBlip.Color = Color.LimeGreen;
     this.blBlip.EnableRoute(Color.LimeGreen);
     EManager.currentCall     = EManager.Calls.GALtoRMS;
     EManager.currentCallType = EManager.CallType.Regular;
     this.distance            = Vector3.Distance(RichardsMajesticStudio.sPos_limo, this.SpawnPoint);
     EManager.departure       = GalileoObservatory.sPos_limo;
     EManager.arrival         = RichardsMajesticStudio.sPos_prota;
     EManager.riskLevel       = "~y~Medium";
     EManager.GenerateVIP();
     EManager.currentDestination = "Richards Majestic Studio";
     EManager.currentCallState   = EManager.CallState.Initiated;
     return(base.OnCalloutAccepted());
 }
Beispiel #2
0
 // Token: 0x060000B2 RID: 178 RVA: 0x00015970 File Offset: 0x00013B70
 public override bool OnCalloutAccepted()
 {
     Game.DisplaySubtitle("Go to the ~g~Bolingbroke State Penitentiary~w~.", 5000);
     this.blBlip       = new Blip(this.SpawnPoint);
     this.blBlip.Color = Color.LimeGreen;
     this.blBlip.EnableRoute(Color.LimeGreen);
     EManager.currentCall     = EManager.Calls.SCALL_1;
     EManager.currentCallType = EManager.CallType.Ambulance;
     this.distance            = Vector3.Distance(DavisHospital_EMS.sPosAmbulance, this.SpawnPoint);
     EManager.departure       = Bolingbroke_EMS.sPosAmbulance;
     EManager.arrival         = DavisHospital_EMS.sPosProta;
     EManager.riskLevel       = "~y~Medium";
     EManager.GenerateVIP();
     EManager.currentDestination = "Davis Hospital";
     EManager.currentCallState   = EManager.CallState.Initiated;
     return(base.OnCalloutAccepted());
 }
 // Token: 0x06000075 RID: 117 RVA: 0x0000AA14 File Offset: 0x00008C14
 public override bool OnCalloutAccepted()
 {
     Game.DisplaySubtitle("Go to the ~g~Kortz Center~w~.", 5000);
     this.blBlip       = new Blip(this.SpawnPoint);
     this.blBlip.Color = Color.LimeGreen;
     this.blBlip.EnableRoute(Color.LimeGreen);
     EManager.currentCall     = EManager.Calls.KORtoMZB;
     EManager.currentCallType = EManager.CallType.Regular;
     this.distance            = Vector3.Distance(MazeBank.sPos_limo, this.SpawnPoint);
     EManager.departure       = KortzCenter.sPos_limo;
     EManager.arrival         = MazeBank.sPos_prota;
     EManager.riskLevel       = "~y~Medium";
     EManager.GenerateVIP();
     EManager.currentDestination = "Maze Bank";
     EManager.currentCallState   = EManager.CallState.Initiated;
     return(base.OnCalloutAccepted());
 }
 // Token: 0x060000A5 RID: 165 RVA: 0x000137D4 File Offset: 0x000119D4
 public override bool OnCalloutAccepted()
 {
     Game.DisplaySubtitle("Go to the ~g~Union Depository~w~.", 5000);
     this.blBlip       = new Blip(this.SpawnPoint);
     this.blBlip.Color = Color.LimeGreen;
     this.blBlip.EnableRoute(Color.LimeGreen);
     EManager.currentCall     = EManager.Calls.UDPtoGOC;
     EManager.currentCallType = EManager.CallType.Regular;
     this.distance            = Vector3.Distance(GolfClub.sPos_limo, this.SpawnPoint);
     EManager.departure       = UnionDepository.sPos_limo;
     EManager.arrival         = GolfClub.sPos_prota;
     EManager.riskLevel       = "~y~Medium";
     EManager.GenerateVIP();
     EManager.currentDestination = "LS Golf Club";
     EManager.currentCallState   = EManager.CallState.Initiated;
     return(base.OnCalloutAccepted());
 }
Beispiel #5
0
 // Token: 0x06000093 RID: 147 RVA: 0x000103BC File Offset: 0x0000E5BC
 public override bool OnCalloutAccepted()
 {
     Game.DisplaySubtitle("Go to the ~g~Los Santos Airport~w~.", 5000);
     this.blBlip       = new Blip(this.SpawnPoint);
     this.blBlip.Color = Color.LimeGreen;
     this.blBlip.EnableRoute(Color.LimeGreen);
     EManager.currentCall     = EManager.Calls.LSAtoUD;
     EManager.currentCallType = EManager.CallType.Regular;
     this.distance            = Vector3.Distance(UnionDepository.sPos_limo, this.SpawnPoint);
     EManager.departure       = LSAirport.sPos_limo;
     EManager.arrival         = UnionDepository.sPos_prota;
     EManager.riskLevel       = "~y~Medium";
     EManager.GenerateVIP();
     EManager.currentDestination = "Union Depository";
     EManager.currentCallState   = EManager.CallState.Initiated;
     this.g            = new Vehicle("LUXOR", new Vector3(-978f, -2997.384f, 14.548f), 59.197f);
     this.g.IsEngineOn = true;
     return(base.OnCalloutAccepted());
 }