public static void PropInteraction(Prop prop, string type, string content, Dungeon d)
        {
            var packet = new Packet(Op.PropInteraction, prop.EntityId);

            packet.PutInt(202);     // Seems to be linked to area event change?
            packet.PutInt(1100);    // No Idea
            packet.PutString(type); // directed_ask(2, 2);
            packet.PutByte(2);      // Interaction type?
            packet.PutString(content);

            d.Broadcast(packet);
        }