void Die()
 {
     if (anim.GetCurrentAnimatorStateInfo(0).IsName("Die") && anim.GetCurrentAnimatorStateInfo(0).normalizedTime >= 0.99f)
     {
         dm.DropItem(transform.position);
         Destroy(gameObject);
     }
 }
Beispiel #2
0
    private void DropItem()
    {
        int itemId = DropManager.GetDrop(m_DropCategory);

        if (itemId == Consts.NULL_ITEM_ID)
        {
            return;
        }
        DropManager.DropItem(itemId, transform.position);
    }
Beispiel #3
0
 private void DropItem(int itemID)
 {
     if (ItemManager.IsPassiveItem(itemID))
     {
         ItemManager.GetPassiveItem(itemID).RemoveEffect(m_Manager);
     }
     else if (ItemManager.IsActiveItem(itemID))
     {
         ItemManager.GetActiveItem(itemID).CancelEffect();
     }
     DropManager.DropItem(itemID, transform.position);
 }
Beispiel #4
0
    private void DropItem()
    {
        int itemId = DropManager.GetDrop(m_SpecialItems, m_useDefault, m_Type);

        if (itemId == -1)
        {
            return;
        }
        DropManager.DropItem(itemId, transform.position);
        //Play a chest animation here
        Destroy(gameObject);
    }