Beispiel #1
0
    public void CreateDraw(float i)
    {
        GameObject newGameObject = Instantiate(prefab);
        Draw_m     newDraw       = newGameObject.GetComponent <Draw_m>();

        newDraw.drawController = this;
        newDraw.transform.SetParent(this.transform);
        newDraw.transform.localPosition = Vector3.up * i * .1f;
        draws.Add(newDraw);
    }
Beispiel #2
0
 public void RemoveDraw(Draw_m draw)
 {
     draws.Remove(draw);
 }