Beispiel #1
0
        public void Draw(double tween)
        {
            GL.ClearColor(ScreenLayerManager.BackgroundColor);
            GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);

            ScreenLayerManager.Draw(drawContext, tween);
            overlay.Draw(drawContext);
            DrawState.CompleteFrame();
        }