Beispiel #1
0
        public Archetype()
        {
            InitializeComponent();
            ObservableCollection <string> archetypes = new ObservableCollection <string>();

            domainArchetype = DomainDataHelper.GetArchitypes();
            foreach (GenesysGMerator.CharacterCreation.Archetype a in domainArchetype)
            {
                archetypes.Add(a.Name);
            }

            ArchetypePicker.ItemsSource   = archetypes;
            ArchetypePicker.SelectedIndex = 0;
            selectedArchetype             = domainArchetype[0];
        }
        public CareerSelector()
        {
            InitializeComponent();

            ObservableCollection <string> careers = new ObservableCollection <string>();

            domainCareer = DomainDataHelper.GetCareers();
            foreach (GenesysGMerator.CharacterCreation.Career a in domainCareer)
            {
                careers.Add(a.Name);
            }

            CareerPicker.ItemsSource   = careers;
            CareerPicker.SelectedIndex = 0;
            selectedCareer             = domainCareer[0];
        }
Beispiel #3
0
 private void GenerateName_Click(object sender, RoutedEventArgs e)
 {
     CharacterNameTB.Text = DomainDataHelper.GetName();
 }
 private void Insult_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetInsult();
 }
 private void NPC_Name(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetName();
 }
 private void TravelFlavor_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetTravelEncounters();
 }
 private void DumbItem_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetDumbItem();
 }
 private void UrbanEncounters_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetUrbanEncounter();
 }
 private void VillageFlavor_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetVillageFlavor();
 }
 private void GoodPlotHooks_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetGoodPlotHook();
 }
 private void RoadTravel_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetRoadTravelEvent();
 }
 private void RottingCity_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetRottingCityFlavor();
 }
 private void Forest_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetForestFlavor();
 }
 private void DungeonFlavor_Click(object sender, RoutedEventArgs e)
 {
     Flavor.Text = DomainDataHelper.GetDungeonFlavor();
 }