Beispiel #1
0
 // class functions
 private void ErrorMessage(string error, int parent, int offset, int parentoffset)
 {
     NewMessage.Show("LAZY SHELL", "Error in animation #" + parent + " @ offset $" + offset.ToString("X4") + ". " +
                     "Data is corrupt: " + error + " " +
                     "The sprites editor will continue to load anyways.\n\nAnimation Data:",
                     Do.BitArrayToString(buffer, 16, true, true, parentoffset), "Lucida Console");
 }