Beispiel #1
0
        private void CharacterSelected()
        {
            lstBx_Accounts.Items.Clear();
            tb_Investment.Text = "";

            if (lstBx_Characters.SelectedIndex >= 0)
            {
                disDaemon.displayAcounts = currentGame.GetCharacterAccounts(disDaemon.PullCharaID(lstBx_Characters.SelectedIndex)).ToArray();
                lstBx_Accounts.Items.AddRange(disDaemon.GetDisplayAccName().ToArray());

                ChangeCharacterSelectedState(true);
            }
            else
            {
                ChangeCharacterSelectedState(false);
            }
        }