Beispiel #1
0
        public void JoinSessionShouldThrowInvalidOperationException()
        {
            // Arrange
            IMultiplayerSessionConnectionContext connectionContext = Substitute.For <IMultiplayerSessionConnectionContext>();
            Disconnected connectionState = new Disconnected();

            // Act
            Action action = () => connectionState.JoinSession(connectionContext);

            // Assert
            action.ShouldThrow <InvalidOperationException>();
        }