private void bLogin_Click(object sender, EventArgs e) { if (Relog.LoginState == "login") { DirectX.RunAndSwapback(LoginEndScene); } }
internal static void RunInMainthread(string parCode) { LuaCode = parCode; DirectX.RunAndSwapback(EndScene); }
private void bLogin_Click(object sender, EventArgs e) { if (Relog.LoginState == "login") { DirectX.RunAndSwapback(LoginEndScene); } }
internal static void RunInMainthread(string parCode) { LuaCode = parCode; DirectX.RunAndSwapback(EndScene); }