Beispiel #1
0
 public void Begin(ref Matrix worldMatrix, Dimensional dimensionSource)
 {
     Graphics.LineBatch.Begin(ref worldMatrix);
     Graphics.ImageBatch.Begin(ref worldMatrix, null);
     Graphics.Canvas.Reset(dimensionSource);
     this.worldMatrix = worldMatrix;
 }
Beispiel #2
0
 internal void Reset(Dimensional dimensionSource)
 {
     Reset();
     Left        = dimensionSource.Left;
     Right       = dimensionSource.Right;
     Bottom      = dimensionSource.Bottom;
     Top         = dimensionSource.Top;
     TopLeft     = new Vector(Left, Top);
     TopRight    = new Vector(Right, Top);
     BottomLeft  = new Vector(Left, Bottom);
     BottomRight = new Vector(Right, Bottom);
 }
Beispiel #3
0
 private void Awake()
 {
     DimensionData      = new Dimensional();
     SHADER_DEFAULT     = Shader.Find("Custom/CUCUMBER");
     SHADER_DOUBLE_SIDE = Shader.Find("Ciconia Studio/Double Sided/Standard/Diffuse Bump");
 }